Ghouls are undead monsters that live in the holes and dungeons of Noverum. They are quite strong and extremely dangerous if they crop up in packs. Hiding in the darkness, they wait for incautious adventurers. They can heal themselves and suck life energy out of their opponents.
Ghouls have 100 hitpoints. They are immune to poison and they cannot be paralyzed. It takes 450 mana to summon or convince these creatures. In addition, they are able to sense invisible creatures.
Ghouls yield 85 experience points. They carry brass helmets, gold coins, knives, torches and sometimes other items with them.