Dwarf Guards are a kind of militia among the dwarfs. They are very cunning and strong fighters and know the surroundings quite well. Their strategy is to lure small groups of intruders into traps that they have built using their astonishing craftsmanship.
Dwarf Guards have 245 hitpoints. They are immune to poison. It takes 650 mana to summon or convince these creatures. In addition, they are able to sense invisible creatures.
Dwarf Guards yield 165 experience points. They carry gold coins, leather bootss, white mushrooms and sometimes other items with them.