Minotaur Mages are the elite of the minotaurs' army. With their magic they support the other troops in a fight. They can create energy fields and shoot fireballs or magic missiles. As they are weak short-range fighters, guards will protect them while they operate from the second row.
Minotaur Mages have 155 hitpoints. They are immune to energy. These creatures can neither be summoned nor convinced. In addition, they are able to sense invisible creatures.
Minotaur Mages yield 150 experience points. They carry dead snakes, gold coins, leather legss, torchs and sometimes other items with them.